// ==================================================================== // (C) 2002, Epic Games // ==================================================================== class UT2K4Settings_Footer extends ButtonFooter; var automated GUIButton b_Back, b_Defaults; var UT2K4SettingsPage SettingsPage; function InitComponent(GUIController MyController, GUIComponent MyOwner) { Super.InitComponent(MyController,MyOwner); SettingsPage = UT2K4SettingsPage(MyOwner); } function bool InternalOnClick(GUIComponent Sender) { if (Sender==b_Back) SettingsPage.BackButtonClicked(); else if (Sender==b_Defaults) SettingsPage.DefaultsButtonClicked(); return true; } defaultproperties { Begin Object Class=GUIButton Name=DefaultB Caption="DEFAULTS" Hint="Reset all settings on this page to their default values" WinWidth=0.114648 WinLeft=0.885352 WinHeight=0.036482 WinTop=0.085678 RenderWeight=2 TabOrder=0 bBoundToParent=True //StyleName="FooterButton" OnClick=InternalOnClick End Object b_Defaults=DefaultB Begin Object Class=GUIButton Name=BackB Caption="BACK" Hint="Return to the previous menu" WinHeight=0.036482 WinTop=0.085678 RenderWeight=2 TabOrder=1 bBoundToParent=True //StyleName="FooterButton" OnClick=InternalOnClick End Object b_Back=BackB }