// ==================================================================== // Written by Joe Wilcox // (c) 2002, Epic Games, Inc. All Rights Reserved // // Normal push buttons (OK, Cancel, Apply) // ==================================================================== class STY2RoundButton extends GUI2Styles; defaultproperties { KeyName="RoundButton" /* FontColors(0)=(R=14,G=37,B=95,A=180) FontColors(1)=(R=44,G=108,B=203,A=255) FontColors(2)=(R=14,G=41,B=106,A=255) FontColors(3)=(R=14,G=41,B=106,A=255) FontColors(4)=(R=32,G=32,B=80,A=180) */ FontNames(5)="UT2SmallHeaderFont" FontNames(6)="UT2SmallHeaderFont" FontNames(7)="UT2SmallHeaderFont" FontNames(8)="UT2SmallHeaderFont" FontNames(9)="UT2SmallHeaderFont" FontNames(10)="UT2HeaderFont" FontNames(11)="UT2HeaderFont" FontNames(12)="UT2HeaderFont" FontNames(13)="UT2HeaderFont" FontNames(14)="UT2HeaderFont" Images(0)=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'2K4Menus.Controls.buttonthick_b' Images(1)=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'2K4Menus.Controls.buttonthick_w' Images(2)=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'2K4Menus.Controls.buttonthick_f' Images(3)=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'2K4Menus.Controls.buttonthick_p' Images(4)=Texture'InterfaceArt_tex.Menu.changeme_texture' //Material'2K4Menus.Controls.buttonthick_d' ImgStyle(0)=ISTY_PartialScaled ImgStyle(1)=ISTY_PartialScaled ImgStyle(2)=ISTY_PartialScaled ImgStyle(3)=ISTY_PartialScaled ImgStyle(4)=ISTY_PartialScaled }