//============================================================================== // List of all PlayInfo settings and their values. // // Created by Ron Prestenback // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================== class PlayInfoList extends GUIMultiColumnList; var PlayInfo GamePI; // GamePI has been replaced, so reinit data function Refresh() { local int i; Clear(); for (i = 0; i < GamePI.Settings.Length; i++) AddedItem(); } function InternalOnDrawItem(Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending) { local float CellLeft, CellWidth; GetCellLeftWidth( 0, CellLeft, CellWidth ); Style.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left, GamePI.Settings[SortData[i].SortItem].DisplayName, FontScale ); GetCellLeftWidth( 1, CellLeft, CellWidth ); Style.DrawText( Canvas, MenuState, CellLeft, Y, CellWidth, H, TXTA_Left, GamePI.Settings[SortData[i].SortItem].Value, FontScale ); } event string GetSortString(int ItemIndex) { if (SortColumn == 0) return GamePI.Settings[SortData[ItemIndex].SortItem].DisplayName; return GamePI.Settings[SortData[ItemIndex].SortItem].Value; } DefaultProperties { OnDrawItem=InternalOnDrawItem IniOption="@Internal" SortColumn=0 ExpandLastColumn=True ColumnHeadings(0)="Setting Name" ColumnHeadings(1)="Value" }