// ==================================================================== // (C) 2002, Epic Games // ==================================================================== class MyTestMultiColumnList extends GUIMultiColumnList; struct MyTestItem { var string Caption; var int Value; var string Key; }; var() array MyData; var GUIStyles SelStyle; function InitComponent(GUIController MyController, GUIComponent MyOwner) { local int i,j,c; c = rand(50)+50; for (i=0;i