//============================================================================== // Created on: 11/23/2003 // Description // // Written by Ron Prestenback // © 2003, Epic Games, Inc. All Rights Reserved //============================================================================== class ControlBinder extends KeyBindMenu; var localized string BindingLabel[150]; function LoadCommands() { local int i; Super.LoadCommands(); // Update the MultiColumnList's sortdata array to reflect the indexes of our Bindings array for (i = 0; i < Bindings.Length; i++) li_Binds.AddedItem(); } function MapBindings() { LoadCustomBindings(); Super.MapBindings(); } protected function LoadCustomBindings() { local int i; local array KeyBindClasses; local class CustomKeyBindClass; // Load custom keybinds from .int files PlayerOwner().GetAllInt("XInterface.GUIUserKeyBinding",KeyBindClasses); for (i = 0; i < KeyBindClasses.Length; i++) { CustomKeyBindClass = class(DynamicLoadObject(KeyBindClasses[i],class'Class')); if (CustomKeyBindClass != None) AddCustomBindings( CustomKeyBindClass.default.KeyData ); } } function AddCustomBindings( array KeyData ) { local int i; for ( i = 0; i < KeyData.Length; i++ ) CreateAliasMapping( KeyData[i].Alias, KeyData[i].KeyLabel, KeyData[i].bIsSection ); } function ClearBindings() { local int i, max; Super.ClearBindings(); Bindings = default.Bindings; max = Min(Bindings.Length, ArrayCount(BindingLabel)); for ( i = 0; i < max; i++ ) { if ( BindingLabel[i] != "" ) Bindings[i].KeyLabel = BindingLabel[i]; } } DefaultProperties { PageCaption="Configure Keys" Headings(0)="Action" Bindings(0)=(bIsSectionLabel=true,KeyLabel="Movement") BindingLabel(0)="Movement" Bindings(1)=(KeyLabel="Forward",Alias="MoveForward") BindingLabel(1)="Forward" Bindings(2)=(KeyLabel="Backward",Alias="MoveBackward") BindingLabel(2)="Backward" Bindings(3)=(KeyLabel="Strafe Left",Alias="StrafeLeft") BindingLabel(3)="Strafe Left" Bindings(4)=(KeyLabel="Strafe Right",Alias="StrafeRight") BindingLabel(4)="Strafe Right" Bindings(5)=(KeyLabel="Jump",Alias="Jump") BindingLabel(5)="Jump" Bindings(6)=(KeyLabel="Walk",Alias="Walking") BindingLabel(6)="Walk" Bindings(7)=(KeyLabel="Crouch",Alias="Duck") BindingLabel(7)="Crouch" Bindings(8)=(KeyLabel="Strafe Toggle",Alias="Strafe") BindingLabel(8)="Strafe Toggle" Bindings(9)=(bIsSectionLabel=true,KeyLabel="Looking") BindingLabel(9)="Looking" Bindings(10)=(KeyLabel="Turn Left",Alias="TurnLeft") BindingLabel(10)="Turn Left" Bindings(11)=(KeyLabel="Turn Right",Alias="TurnRight") BindingLabel(11)="Turn Right" Bindings(12)=(KeyLabel="Look Up",Alias="LookUp") BindingLabel(12)="Look Up" Bindings(13)=(KeyLabel="Look Down",Alias="LookDown") BindingLabel(13)="Look Down" Bindings(14)=(KeyLabel="Center View",Alias="CenterView") BindingLabel(14)="Center View" Bindings(15)=(KeyLabel="Toggle \"BehindView\"",Alias="ToggleBehindView") BindingLabel(15)="Toggle \"BehindView\"" Bindings(16)=(KeyLabel="Toggle Camera Mode",Alias="ToggleFreeCam") BindingLabel(16)="Toggle Camera Mode" Bindings(17)=(bIsSectionLabel=true,KeyLabel="Weapons") BindingLabel(17)="Weapons" Bindings(18)=(KeyLabel="Fire",Alias="Fire") BindingLabel(18)="Fire" Bindings(19)=(KeyLabel="Alt-Fire",Alias="AltFire") BindingLabel(19)="Alt-Fire" Bindings(20)=(KeyLabel="Throw Weapon",Alias="ThrowWeapon") BindingLabel(20)="Throw Weapon" Bindings(21)=(KeyLabel="Best Weapon",Alias="SwitchToBestWeapon") BindingLabel(21)="Best Weapon" Bindings(22)=(KeyLabel="Next Weapon",Alias="NextWeapon") BindingLabel(22)="Next Weapon" Bindings(23)=(KeyLabel="Prev Weapon",Alias="PrevWeapon") BindingLabel(23)="Prev Weapon" Bindings(24)=(KeyLabel="Last Weapon",Alias="SwitchToLastWeapon") BindingLabel(24)="Last Weapon" Bindings(25)=(KeyLabel="Weapon Selection",Alias="") BindingLabel(25)="Weapon Selection" Bindings(26)=(KeyLabel="Super Weapon",Alias="SwitchWeapon 0") BindingLabel(26)="Super Weapon" Bindings(27)=(KeyLabel="Shield Gun",Alias="SwitchWeapon 1") BindingLabel(27)="Shield Gun" Bindings(28)=(KeyLabel="Assault Rifle",Alias="SwitchWeapon 2") BindingLabel(28)="Assault Rifle" Bindings(29)=(KeyLabel="Bio-Rifle",Alias="SwitchWeapon 3") BindingLabel(29)="Bio-Rifle" Bindings(30)=(KeyLabel="Shock Rifle",Alias="SwitchWeapon 4") BindingLabel(30)="Shock Rifle" Bindings(31)=(KeyLabel="Link Gun",Alias="SwitchWeapon 5") BindingLabel(31)="Link Gun" Bindings(32)=(KeyLabel="Minigun",Alias="SwitchWeapon 6") BindingLabel(32)="Minigun" Bindings(33)=(KeyLabel="Flak Cannon",Alias="SwitchWeapon 7") BindingLabel(33)="Flak Cannon" Bindings(34)=(KeyLabel="Rocket Launcher",Alias="SwitchWeapon 8") BindingLabel(34)="Rocket Launcher" Bindings(35)=(KeyLabel="Lightning Rifle",Alias="SwitchWeapon 9") BindingLabel(35)="Lightning Rifle" Bindings(36)=(KeyLabel="Translocator",Alias="SwitchWeapon 10") BindingLabel(36)="Translocator" Bindings(37)=(bIsSectionLabel=true,KeyLabel="Communication") BindingLabel(37)="Communication" Bindings(38)=(KeyLabel="Say",Alias="Talk") BindingLabel(38)="Say" Bindings(39)=(KeyLabel="Team Say",Alias="TeamTalk") BindingLabel(39)="Team Say" Bindings(40)=(KeyLabel="In Game Chat",Alias="InGameChat") BindingLabel(40)="In Game Chat" Bindings(41)=(KeyLabel="Speech Menu",Alias="SpeechMenuToggle") BindingLabel(41)="Speech Menu" Bindings(42)=(KeyLabel="Activate Microphone",Alias="VoiceTalk") BindingLabel(42)="Activate Microphone" Bindings(43)=(KeyLabel="Speak in Public Channel",Alias="Speak Public") BindingLabel(43)="Speak in Public Channel" Bindings(44)=(KeyLabel="Speak in local Channel",Alias="Speak Local") BindingLabel(44)="Speak in local Channel" Bindings(45)=(KeyLabel="Speak in Team Channel",Alias="Speak Team") BindingLabel(45)="Speak in Team Channel" Bindings(46)=(KeyLabel="Toggle Public Chatroom",Alias="TogglePublicChat") BindingLabel(46)="Toggle Public Channel" Bindings(47)=(KeyLabel="Toggle Local Chatroom",Alias="ToggleLocalChat") BindingLabel(47)="Toggle Local Channel" Bindings(48)=(KeyLabel="Toggle Team Chatroom",Alias="ToggleTeamChat") BindingLabel(48)="Toggle Team Channel" Bindings(49)=(bIsSectionLabel=true,KeyLabel="Taunts") BindingLabel(49)="Taunts" Bindings(50)=(KeyLabel="Pelvic Thrust",Alias="taunt pthrust") BindingLabel(50)="Pelvic Thrust" Bindings(51)=(KeyLabel="Ass Smack",Alias="taunt asssmack") BindingLabel(51)="Ass Smack" Bindings(52)=(KeyLabel="Throat Cut",Alias="taunt throatcut") BindingLabel(52)="Throat Cut" Bindings(53)=(KeyLabel="Brag",Alias="taunt gesture_point") BindingLabel(53)="Brag" Bindings(54)=(bIsSectionLabel=true,KeyLabel="Hud") BindingLabel(54)="Hud" Bindings(55)=(KeyLabel="Grow Hud",Alias="GrowHud") BindingLabel(55)="Grow Hud" Bindings(56)=(KeyLabel="Shrink Hud",Alias="ShrinkHud") BindingLabel(56)="Shrink Hud" Bindings(57)=(KeyLabel="Show Radar Map",Alias="ToggleRadarMap") BindingLabel(57)="Show Radar Map" Bindings(58)=(KeyLabel="ScoreBoard",Alias="ShowScores") BindingLabel(58)="ScoreBoard Toggle" Bindings(59)=(KeyLabel="ScoreBoard (QuickView)",Alias="ScoreToggle") BindingLabel(59)="ScoreBoard" Bindings(60)=(bIsSectionLabel=true,KeyLabel="Game") BindingLabel(60)="Game" Bindings(61)=(KeyLabel="Use",Alias="use") BindingLabel(61)="Use" Bindings(62)=(KeyLabel="Pause",Alias="Pause") BindingLabel(62)="Pause" Bindings(63)=(KeyLabel="Screenshot",Alias="shot") BindingLabel(63)="Screenshot" Bindings(64)=(KeyLabel="Find Red Base",Alias="basepath 0") BindingLabel(64)="Find Red Base" Bindings(65)=(KeyLabel="Find Blue Base",Alias="basepath 1") BindingLabel(65)="Find Blue Base" Bindings(66)=(KeyLabel="Next Inventory Item",Alias="InventoryNext") BindingLabel(66)="Next Inventory Item" Bindings(67)=(KeyLabel="Previous Inventory Item",Alias="InventoryPrevious") BindingLabel(67)="Previous Inventory Item" Bindings(68)=(KeyLabel="Activate Current Inventory Item",Alias="InventoryActivate") BindingLabel(68)="Activate Current Inventory Item" Bindings(69)=(KeyLabel="Show Personal Stats",Alias="ShowStats") BindingLabel(69)="Show Personal Stats" Bindings(70)=(KeyLabel="View Next Player's Stats",Alias="NextStats") BindingLabel(70)="View Next Player's Stats" Bindings(71)=(KeyLabel="Server Info",Alias="ServerInfo") BindingLabel(71)="Server Info" Bindings(72)=(KeyLabel="Vehicle Horn",Alias="playvehiclehorn 0") BindingLabel(72)="Vehicle Horn" Bindings(73)=(bIsSectionLabel=true,KeyLabel="Miscellaneous") BindingLabel(73)="Miscellaneous" Bindings(74)=(KeyLabel="Menu",Alias="ShowMenu") BindingLabel(74)="Menu" Bindings(75)=(KeyLabel="Music Player",Alias="MusicMenu") BindingLabel(75)="Music Player" Bindings(76)=(KeyLabel="Voting Menu",Alias="ShowVoteMenu") BindingLabel(76)="Voting Menu" Bindings(77)=(KeyLabel="Toggle Console",Alias="ConsoleToggle") BindingLabel(77)="Toggle Console" Bindings(78)=(KeyLabel="View Connection Status",Alias="Stat Net") BindingLabel(78)="View Connection Status" Bindings(79)=(KeyLabel="Cancel Pending Connection",Alias="Cancel") BindingLabel(79)="Cancel Pending Connection" }