class BitmapMaterial extends RenderedMaterial abstract native noexport; var(TextureFormat) const editconst enum ETextureFormat { TEXF_P8, TEXF_RGBA7, TEXF_RGB16, TEXF_DXT1, TEXF_RGB8, TEXF_RGBA8, TEXF_NODATA, TEXF_DXT3, TEXF_DXT5, TEXF_L8, TEXF_G16, TEXF_RRRGGGBBB, } Format; var(Texture) enum ETexClampMode { TC_Wrap, TC_Clamp, } UClampMode, VClampMode; var const byte UBits, VBits; var const int USize, VSize; var(Texture) const int UClamp, VClamp; defaultproperties { // MT_BitmapMaterial MaterialType=64 }