class LavaVolume extends PhysicsVolume; defaultproperties { DamagePerSec=40 DamageType=class'FellLava' bPainCausing=True bWaterVolume=false bDestructive=True bNoInventory=true ViewFog=(X=0.5859375,Y=0.1953125,Z=0.078125) FluidFriction=+00004.000000 LocationName="in lava" KExtraLinearDamping=0.8 KExtraAngularDamping=0.1 RemoteRole=ROLE_None bNoDelete=true }