//============================================================================= // L.A.W Ammo Pickup. //============================================================================= class RPGAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=4 InventoryType=Class'ScrnWeaponPack.RPGAmmo' PickupMessage="You picked up an RPG-7 Rocket" StaticMesh=StaticMesh'KillingFloorStatics.LAWAmmo' DrawScale=0.500000 CollisionRadius=40.000000 }