class HRLAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=6 InventoryType=Class'ScrnWeaponPack.HRLAmmo' PickupMessage="HRL-1 Rockets" StaticMesh=StaticMesh'KillingFloorStatics.LAWAmmo' DrawScale=0.500000 CollisionRadius=40.000000 }