class HK417Ammo extends KFAmmunition; #EXEC OBJ LOAD FILE=InterfaceContent.utx defaultproperties { AmmoPickupAmount=20 MaxAmmo=160 InitialAmount=80 PickupClass=Class'ScrnWeaponPack.HK417AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=338,Y1=40,X2=393,Y2=79) ItemName="7.62x51mm NATO" }