class NitroImpact extends FreezeParticlesDirectional; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter1 UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-5.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=1.000000 FadeOutStartTime=1.500000 MaxParticles=3 SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000)) StartSpinRange=(X=(Max=0.400000),Y=(Max=1.000000),Z=(Max=1.000000)) SizeScale(1)=(RelativeSize=0.300000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.250000) StartSizeRange=(X=(Min=65.000000,Max=120.000000),Y=(Min=65.000000,Max=120.000000),Z=(Min=65.000000,Max=120.000000)) InitialParticlesPerSecond=10000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 LifetimeRange=(Min=3.000000,Max=3.000000) StartVelocityRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000)) End Object Emitters(0)=SpriteEmitter'ScrnHTec.NitroImpact.SpriteEmitter1' Begin Object Class=SpriteEmitter Name=SpriteEmitter3 UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-15.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorScaleRepeats=1.000000 Opacity=0.500000 FadeOutStartTime=1.500000 MaxParticles=8 SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000)) StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000)) SizeScale(1)=(RelativeSize=0.400000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.250000) StartSizeRange=(X=(Min=45.000000,Max=65.000000),Y=(Min=45.000000,Max=65.000000),Z=(Min=45.000000,Max=65.000000)) InitialParticlesPerSecond=10000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.explosions.DSmoke_2' TextureUSubdivisions=1 TextureVSubdivisions=1 LifetimeRange=(Min=3.000000,Max=3.000000) StartVelocityRange=(X=(Min=-7.500000,Max=7.500000),Y=(Min=-7.500000,Max=7.500000),Z=(Min=-20.000000,Max=20.000000)) End Object Emitters(1)=SpriteEmitter'ScrnHTec.NitroImpact.SpriteEmitter3' LifeSpan=5.000000 }