class StingerAmmo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { AmmoPickupAmount=123 MaxAmmo=861 InitialAmount=369 PickupClass=Class'ScrnHMG.StingerAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="Tarydium Crystals" }