//============================================================================= // HuskGunAmmoPickup //============================================================================= // Ammo pickup class for the Husk Gun primary fire //============================================================================= // Killing Floor Source // Copyright (C) 2011 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class RocketAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=1 InventoryType=Class'ScrnHMG.RocketAmmo' PickupMessage="Rockets" StaticMesh=StaticMesh'KillingFloorStatics.FT_AmmoMesh' CollisionRadius=25.000000 }