class ScrnZEDMKIIWeapon extends ZEDMKIIWeapon; defaultproperties { FireModeClass(1)=Class'ScrnBalanceSrv.ScrnZEDMKIIAltFire' PickupClass=Class'ScrnBalanceSrv.ScrnZEDMKIIPickup' ItemName="ZED GUN MKIISE" }