class ScrnKSGBullet extends ScrnCustomShotgunBullet; defaultproperties { BigZedPenDmgReduction=0.000000 MediumZedPenDmgReduction=0.250000 PenDamageReduction=0.900000 Damage=19.500000 MyDamageType=Class'KFMod.DamTypeKSGShotgun' }