/* -------------------------------------------------------------- ACTION_ResetPlayerPerkSelection -------------------------------------------------------------- Force allows players to be able to change their perks. Author : Alex Quick -------------------------------------------------------------- */ class ACTION_ResetPlayerPerkSelection extends ScriptedAction; function bool InitActionFor(ScriptedController C) { local Controller Controller; local KFPC KFController; for ( Controller = C.Level.ControllerList; Controller != none; Controller = Controller.NextController ) { KFController = KFPC(Controller); if(KFController != none) { KFController.bChangedVeterancyThisWave = false; } } return false; }