// Explosion when zed is obliterated ✓ class GibExplosionOS extends FleshHitEmitterOS; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter43 FadeOut=True RespawnDeadParticles=False SpawnOnlyInDirectionOfNormal=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True ScaleSizeYByVelocity=True ScaleSizeZByVelocity=True BlendBetweenSubdivisions=True UseRandomSubdivision=True Acceleration=(Z=-350.000000) ColorScale(0)=(Color=(R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(R=255,A=255)) ColorMultiplierRange=(Z=(Min=0.670000,Max=2.000000)) FadeOutStartTime=0.126500 MaxParticles=65 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Max=5.000000) StartMassRange=(Min=11.000000,Max=11.000000) UseRotationFrom=PTRS_Normal SpinsPerSecondRange=(X=(Min=0.100000,Max=0.120000)) SizeScale(0)=(RelativeTime=1.000000,RelativeSize=3.500000) StartSizeRange=(X=(Min=45.000000,Max=50.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000) ScaleSizeByVelocityMax=3.000000 InitialParticlesPerSecond=100.000000 DrawStyle=PTDS_Modulated Texture=Texture'KFOldSchoolZeds_Textures.Shared.BloodySpray' TextureUSubdivisions=4 TextureVSubdivisions=2 LifetimeRange=(Min=0.400000,Max=0.550000) StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=300.000000,Max=500.000000)) End Object Emitters(0)=SpriteEmitter'KFOldSchoolZeds.GibExplosionOS.SpriteEmitter43' }