class yachtGunMuzzleFlash extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter55 RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255)) ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255)) ColorScale(3)=(RelativeTime=1.000000) ColorMultiplierRange=(X=(Min=0.250000,Max=0.250000),Z=(Min=0.000000,Max=0.000000)) FadeOutStartTime=0.850000 MaxParticles=5 Name="SpriteEmitter55" StartLocationShape=PTLS_Sphere SphereRadiusRange=(Max=1.000000) SpinsPerSecondRange=(X=(Max=0.070000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeTime=1.000000,RelativeSize=3.000000) StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000) ScaleSizeByVelocityMax=0.000000 InitialParticlesPerSecond=100.000000 DrawStyle=PTDS_Brighten Texture=Texture'kf_fx_trip_t.Gore.bloat_vomit_spray_anim' TextureUSubdivisions=8 TextureVSubdivisions=4 SecondsBeforeInactive=30.000000 LifetimeRange=(Min=0.250000,Max=0.500000) StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000)) MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000) End Object Emitters(0)=SpriteEmitter'SpriteEmitter55' Begin Object Class=SpriteEmitter Name=SpriteEmitter56 FadeOut=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True Acceleration=(Z=50.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.048000 MaxParticles=1 Name="SpriteEmitter56" SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=0.140000,RelativeSize=2.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=6.000000) StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000)) InitialParticlesPerSecond=30.000000 DrawStyle=PTDS_Brighten Texture=Texture'Effects_Tex.explosions.impact_2frame' TextureUSubdivisions=2 TextureVSubdivisions=1 LifetimeRange=(Min=0.200000,Max=0.200000) StartVelocityRange=(Z=(Min=10.000000,Max=10.000000)) End Object Emitters(1)=SpriteEmitter'SpriteEmitter56' bNetTemporary=True RemoteRole=ROLE_None bNoDelete=false DrawScale = 1.0 }