//============================================================================= // SealSquealMuzzleFlash1P //============================================================================= // First person muzzle flash emitter class for the seal squeal harpoon bomb launcher //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class SealSquealMuzzleFlash1P extends ROMuzzleFlash1st; simulated function Trigger(Actor Other, Pawn EventInstigator) { Emitters[0].SpawnParticle(3); Emitters[1].SpawnParticle(1); } defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter27 RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False UseSubdivisionScale=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) Opacity=0.400000 CoordinateSystem=PTCS_Relative MaxParticles=3 Name="SpriteEmitter27" UseRotationFrom=PTRS_Actor StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=0.500000,RelativeSize=2.000000) SizeScale(2)=(RelativeTime=1.000000) StartSizeRange=(X=(Min=10.000000,Max=20.000000)) DrawStyle=PTDS_Brighten Texture=Texture'Effects_Tex.Weapons.Karmuzzle_2frame' TextureUSubdivisions=2 TextureVSubdivisions=1 SubdivisionScale(0)=1.000000 LifetimeRange=(Min=0.250000,Max=0.250000) End Object Emitters(0)=SpriteEmitter'SpriteEmitter27' Begin Object Class=SpriteEmitter Name=SpriteEmitter28 FadeOut=True RespawnDeadParticles=False UniformSize=True AutomaticInitialSpawning=False ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) Opacity=0.100000 MaxParticles=1 Name="SpriteEmitter28" StartSizeRange=(X=(Min=65.000000,Max=65.000000)) Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP' LifetimeRange=(Min=0.350000,Max=0.350000) End Object Emitters(1)=SpriteEmitter'SpriteEmitter28' }