//============================================================================= // NeonAK47Pickup //============================================================================= // //============================================================================= // Killing Floor Source // Copyright (C) 2014 Tripwire Interactive LLC // - Jeff Robinson //============================================================================= class NeonAK47Pickup extends AK47Pickup; #exec OBJ LOAD FILE=KF_Weapons_Neon_Trip_T.utx defaultproperties { Skins(0)=Shader'KF_Weapons_Neon_Trip_T.3rdPerson.AK47_Neon_SHDR_3P' ItemName="Neon AK47" Description="It's a neon AK47." ItemShortName="Neon AK47" InventoryType=Class'KFMod.NeonAK47AssaultRifle' PickupMessage="You got the Neon AK47" PickupForce="AssaultRiflePickup" PickupSound=Sound'KF_AK47Snd.AK47_Pickup' }