class KFCheatManager extends CheatManager; var localized string CheatsNotEnabled; var localized string EnablingCheatsKillsPerks; var localized string CheatsEnabled; /** check if cheats are enabled, if not playing a SP game always return true */ function bool areCheatsEnabled() { if ( class'ROEngine.ROLevelInfo'.static.RODebugMode() ) { return true; } if ( Level.NetMode != NM_Standalone ) { return true; } if ( !bCheatsEnabled ) { ClientMessage(CheatsNotEnabled$": EnableCheats"); ClientMessage(EnablingCheatsKillsPerks); return false; } return true; } exec function EnableCheats() { if ( Level.NetMode == NM_Standalone ) { if ( Level.GetLocalPlayerController().SteamStatsAndAchievements != none ) { Level.GetLocalPlayerController().SteamStatsAndAchievements.bUsedCheats = true; } bCheatsEnabled = true; ClientMessage(CheatsEnabled); } } exec function ToggleZeds() { KFGameType(Level.Game).bDisableZedSpawning = !KFGameType(Level.Game).bDisableZedSpawning; Level.Game.SaveConfig(); } exec function FragZeds() { local KFMonster Monster; if ( areCheatsEnabled() ) { foreach DynamicActors(class 'KFMonster', Monster) { if(Monster.Health > 0 && !Monster.bDeleteMe) { Monster.TakeDamage(10000, Pawn, Monster.Location, Pawn.Velocity * Monster.Mass, class'DamTypeFrag'); } } } } exec function ShowPaths() { local NavigationPoint P; local int i; local ReachSpec Spec; local vector SpecColor; for( P = Level.NavigationPointList; P != none; P = P.NextNavigationPoint ) { log( "Checking "$P$" with pathlist length "$P.Pathlist.Length ); for( i = 0; i < P.PathList.Length; i++ ) { Spec = P.PathList[ i ]; SpecColor = vect( 0,255,0 ); // 260 = MAXVEHICLERADIUS 80 = MINCOMMONHEIGHT if (( Spec.CollisionRadius >= 260 ) && (Spec.CollisionHeight >= 80)) { SpecColor = vect( 255,255,255 ); } // Jump spec else if( ( Spec.reachFlags & 8 ) == Spec.reachFlags ) { SpecColor = vect( 191, 165, 99 ); } // Proscribed else if( ( Spec.reachFlags & 128 ) == Spec.reachFlags ) { SpecColor = vect( 255, 0, 0 ); } // Forced else if( ( Spec.reachFlags & 256 ) == Spec.reachFlags ) { SpecColor = vect( 255, 255, 0 ); } // Blue (narrow) else if( ( Spec.CollisionRadius < 72 || Spec.CollisionHeight < 80 ) ) { SpecColor = vect( 0, 0, 255 ); } DrawStayingDebugLine( P.PathList[ i ].Start.Location, P.PathList[ i ].End.Location, SpecColor.X, SpecColor.Y, SpecColor.Z ); } } } exec function ReviewJumpSpots(name TestLabel) { if ( areCheatsEnabled() ) { super.ReviewJumpSpots(TestLabel); } } exec function ListDynamicActors() { if ( areCheatsEnabled() ) { super.ListDynamicActors(); } } exec function FreezeFrame(float delay) { if ( areCheatsEnabled() ) { super.FreezeFrame(delay); } } exec function SetFlash(float F) { if ( areCheatsEnabled() ) { super.SetFlash(F); } } exec function SetFogR(float F) { if ( areCheatsEnabled() ) { super.SetFogR(F); } } exec function SetFogG(float F) { if ( areCheatsEnabled() ) { super.SetFogG(F); } } exec function SetFogB(float F) { if ( areCheatsEnabled() ) { super.SetFogB(F); } } exec function KillViewedActor() { if ( areCheatsEnabled() ) { super.KillViewedActor(); } } exec function ChangeSize(float F) { if ( areCheatsEnabled() ) { super.ChangeSize(F); } } exec function LockCamera() { if ( areCheatsEnabled() ) { super.LockCamera(); } } exec function SetCameraDist(float F) { if ( areCheatsEnabled() ) { super.SetCameraDist(F); } } exec function FreeCamera(bool B) { if ( areCheatsEnabled() ) { super.FreeCamera(B); } } exec function CauseEvent(name EventName) { if ( areCheatsEnabled() ) { super.CauseEvent(EventName); } } exec function Walk() { if ( areCheatsEnabled() ) { super.Walk(); } } exec function Avatar(string ClassName) { if ( areCheatsEnabled() ) { super.Avatar(ClassName); } } exec function CheatView(class aClass, optional bool bQuiet) { if ( areCheatsEnabled() ) { super.CheatView(aClass, bQuiet); } } exec function RememberSpot() { if ( areCheatsEnabled() ) { super.RememberSpot(); } } exec function ViewSelf(optional bool bQuiet) { if ( areCheatsEnabled() ) { super.ViewSelf(bQuiet); } } exec function ViewPlayer(string S) { if ( areCheatsEnabled() ) { super.ViewPlayer(S); } } exec function ViewActor(name ActorName) { if ( areCheatsEnabled() ) { super.ViewActor(ActorName); } } exec function ViewFlag() { if ( areCheatsEnabled() ) { super.ViewFlag(); } } exec function ViewBot() { if ( areCheatsEnabled() ) { super.ViewBot(); } } exec function ViewTurret() { if ( areCheatsEnabled() ) { super.ViewTurret(); } } exec function ViewClass(class aClass, optional bool bQuiet, optional bool bCheat) { if ( areCheatsEnabled() ) { super.ViewClass(aClass, bQuiet, bCheat); } } exec function ruler() { if ( areCheatsEnabled() ) { super.ruler(); } } exec function LaidLaw() { if(!areCheatsEnabled()) return; if(Pawn != None) { ClientMessage("Lay down the LAW!"); ReportCheat("LAW"); Pawn.GiveWeapon("KFmod.LAW"); } } exec function ImRich() { if (!areCheatsEnabled()) return; if( (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.PlayerReplicationInfo.Score += 10000; ReportCheat("I'm Rich"); ClientMessage("You won the lottery."); } exec function HugeGnome() { local KF_GnomeSmashable Gnome; local vector NewScale; NewScale.X = 20; NewScale.Y = 20; NewScale.Z = 20; ForEach DynamicActors( class 'KF_GnomeSmashable', Gnome) { Gnome.SetDrawScale3D(NewScale); } } exec function FrightPack(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFMod.BlowerThrower"); Pawn.GiveWeapon("KFmod.SealSquealHarpoonBomber"); Pawn.GiveWeapon("KFMod.SeekerSixRocketLauncher"); Pawn.GiveWeapon("KFMod.ZEDMKIIWeapon"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Fright Pack"); ClientMessage("Give Fright Yard Weapon Pack Weapons."); } exec function FlameUp(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFMod.FlameThrower"); Pawn.GiveWeapon("KFmod.Trenchgun"); Pawn.GiveWeapon("KFMod.HuskGun"); Pawn.GiveWeapon("KFMod.FlareRevolver"); Pawn.GiveWeapon("KFMod.DualFlareRevolver"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Flame Up"); ClientMessage("Give Flame Weapons."); } exec function Flare(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( /*(Level.Netmode!=NM_Standalone) ||*/ (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFMod.FlareRevolver"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Flare"); ClientMessage("Give Flare Gun."); } exec function Flares(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( /*(Level.Netmode!=NM_Standalone) ||*/ (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFMod.FlareRevolver"); Pawn.GiveWeapon("KFMod.DualFlareRevolver"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Flares"); ClientMessage("Give Flare Guns."); } exec function Arsenal(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.M32GrenadeLauncher"); Pawn.GiveWeapon("KFmod.M79GrenadeLauncher"); Pawn.GiveWeapon("KFmod.PipeBombExplosive"); Pawn.GiveWeapon("KFmod.SPGrenadeLauncher"); Pawn.GiveWeapon("KFmod.MP7MMedicGun"); Pawn.GiveWeapon("KFmod.MP5MMedicGun"); Pawn.GiveWeapon("KFmod.M7A3MMedicGun"); Pawn.GiveWeapon("KFmod.AK47AssaultRifle"); Pawn.GiveWeapon("KFmod.MKb42AssaultRifle"); Pawn.GiveWeapon("KFmod.SCARMK17AssaultRifle"); Pawn.GiveWeapon("KFmod.M14EBRBattleRifle"); Pawn.GiveWeapon("KFmod.AA12AutoShotgun"); Pawn.GiveWeapon("KFmod.KSGShotgun"); Pawn.GiveWeapon("KFmod.BenelliShotgun"); Pawn.GiveWeapon("KFmod.Bullpup"); Pawn.GiveWeapon("KFmod.Winchester"); Pawn.GiveWeapon("KFmod.Crossbow"); Pawn.GiveWeapon("KFmod.M99SniperRifle"); Pawn.GiveWeapon("KFmod.DualDeagle"); Pawn.GiveWeapon("KFmod.Deagle"); Pawn.GiveWeapon("KFmod.Dualies"); Pawn.GiveWeapon("KFmod.Single"); Pawn.GiveWeapon("KFmod.Magnum44Pistol"); Pawn.GiveWeapon("KFmod.Dual44Magnum"); Pawn.GiveWeapon("KFmod.MK23Pistol"); Pawn.GiveWeapon("KFmod.DualMK23Pistol"); Pawn.GiveWeapon("KFmod.Axe"); Pawn.GiveWeapon("KFmod.Machete"); Pawn.GiveWeapon("KFmod.Knife"); Pawn.GiveWeapon("KFmod.Chainsaw"); // Pawn.GiveWeapon("KFmod.PlaceMineWeapon"); // Pawn.GiveWeapon("KFmod.PlaceCalWeapon"); Pawn.GiveWeapon("KFmod.LAW"); // Pawn.GiveWeapon("KFmod.Frag"); // Pawn.GiveWeapon("KFmod.StunNade"); Pawn.GiveWeapon("KFmod.Shotgun"); Pawn.GiveWeapon("KFmod.Trenchgun"); Pawn.GiveWeapon("KFmod.BoomStick"); Pawn.GiveWeapon("KFMod.FlameThrower"); Pawn.GiveWeapon("KFMod.Katana"); Pawn.GiveWeapon("KFMod.MAC10MP"); Pawn.GiveWeapon("KFMod.ClaymoreSword"); Pawn.GiveWeapon("KFMod.DwarfAxe"); Pawn.GiveWeapon("KFMod.M4AssaultRifle"); Pawn.GiveWeapon("KFMod.M4203AssaultRifle"); Pawn.GiveWeapon("KFMod.HuskGun"); Pawn.GiveWeapon("KFmod.FNFAL_ACOG_AssaultRifle"); Pawn.GiveWeapon("KFmod.NailGun"); Pawn.GiveWeapon("KFMod.FlareRevolver"); Pawn.GiveWeapon("KFMod.ThompsonSMG"); Pawn.GiveWeapon("KFMod.SPThompsonSMG"); Pawn.GiveWeapon("KFMod.ThompsonDrumSMG"); Pawn.GiveWeapon("KFmod.Scythe"); Pawn.GiveWeapon("KFmod.Crossbuzzsaw"); Pawn.GiveWeapon("KFmod.KrissMMedicGun"); Pawn.GiveWeapon("KFmod.SPAutoShotgun"); Pawn.GiveWeapon("KFmod.SPSniperRifle"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Arsenal"); ClientMessage("All KF Weapons."); } exec function RifleMe() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.AK47AssaultRifle"); Pawn.GiveWeapon("KFmod.MKb42AssaultRifle"); Pawn.GiveWeapon("KFmod.SCARMK17AssaultRifle"); Pawn.GiveWeapon("KFmod.M14EBRBattleRifle"); Pawn.GiveWeapon("KFmod.Bullpup"); Pawn.GiveWeapon("KFmod.Winchester"); Pawn.GiveWeapon("KFmod.Crossbow"); Pawn.GiveWeapon("KFmod.M4AssaultRifle"); Pawn.GiveWeapon("KFmod.FNFAL_ACOG_AssaultRifle"); Pawn.GiveWeapon("KFmod.SPSniperRifle"); ReportCheat("RifleMe"); ClientMessage("Rifle Weapons."); } exec function Sniper() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.M14EBRBattleRifle"); Pawn.GiveWeapon("KFmod.Winchester"); Pawn.GiveWeapon("KFmod.Crossbow"); Pawn.GiveWeapon("KFmod.M99SniperRifle"); Pawn.GiveWeapon("KFmod.SPSniperRifle"); ReportCheat("Sniper"); ClientMessage("Sniper Weapons."); } exec function AssaultMe() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.AK47AssaultRifle"); Pawn.GiveWeapon("KFmod.MKb42AssaultRifle"); Pawn.GiveWeapon("KFmod.SCARMK17AssaultRifle"); Pawn.GiveWeapon("KFmod.Bullpup"); Pawn.GiveWeapon("KFmod.M4AssaultRifle"); Pawn.GiveWeapon("KFmod.FNFAL_ACOG_AssaultRifle"); Pawn.GiveWeapon("KFmod.M7A3MMedicGun"); ReportCheat("RifleMe"); ClientMessage("Rifle Weapons."); } exec function SMG() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.MP7MMedicGun"); Pawn.GiveWeapon("KFmod.MP5MMedicGun"); Pawn.GiveWeapon("KFMod.MAC10MP"); Pawn.GiveWeapon("KFmod.ThompsonSMG"); Pawn.GiveWeapon("KFmod.KrissMMedicGun"); Pawn.GiveWeapon("KFMod.SPThompsonSMG"); Pawn.GiveWeapon("KFMod.ThompsonDrumSMG"); ReportCheat("SMG"); ClientMessage("SMG Weapons."); } exec function Meds() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.MP7MMedicGun"); Pawn.GiveWeapon("KFmod.MP5MMedicGun"); Pawn.GiveWeapon("KFmod.M7A3MMedicGun"); Pawn.GiveWeapon("KFmod.KrissMMedicGun"); ReportCheat("Meds"); ClientMessage("Medic Weapons."); } exec function ZED() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.ZEDGun"); ReportCheat("ZED"); ClientMessage("ZEDGun."); } exec function Pistols() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.Deagle"); Pawn.GiveWeapon("KFmod.Dualies"); Pawn.GiveWeapon("KFmod.DualDeagle"); Pawn.GiveWeapon("KFmod.Single"); Pawn.GiveWeapon("KFmod.Magnum44Pistol"); Pawn.GiveWeapon("KFmod.Dual44Magnum"); Pawn.GiveWeapon("KFmod.MK23Pistol"); Pawn.GiveWeapon("KFmod.DualMK23Pistol"); ReportCheat("Pistols"); ClientMessage("Pistols."); } exec function Shotty() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.Shotgun"); Pawn.GiveWeapon("KFmod.Trenchgun"); Pawn.GiveWeapon("KFmod.BoomStick"); Pawn.GiveWeapon("KFmod.AA12AutoShotgun"); Pawn.GiveWeapon("KFmod.BenelliShotgun"); Pawn.GiveWeapon("KFmod.KSGShotgun"); Pawn.GiveWeapon("KFmod.SPAutoShotgun"); ReportCheat("Shotty"); ClientMessage("Shotguns."); } exec function MeleeMe(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.Single"); Pawn.GiveWeapon("KFmod.Axe"); Pawn.GiveWeapon("KFmod.Machete"); Pawn.GiveWeapon("KFmod.Knife"); Pawn.GiveWeapon("KFmod.Chainsaw"); Pawn.GiveWeapon("KFMod.Katana"); Pawn.GiveWeapon("KFMod.ClaymoreSword"); Pawn.GiveWeapon("KFmod.Crossbuzzsaw"); Pawn.GiveWeapon("KFmod.Scythe"); Pawn.GiveWeapon("KFMod.DwarfAxe"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("MeleeMe"); ClientMessage("All KF Melee sWeapons."); } exec function Bombs(optional bool bMaxAmmo) { local Inventory Inv; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.PipeBombExplosive"); Pawn.GiveWeapon("KFmod.M79GrenadeLauncher"); Pawn.GiveWeapon("KFmod.M32GrenadeLauncher"); Pawn.GiveWeapon("KFmod.M4203AssaultRifle"); Pawn.GiveWeapon("KFmod.SPGrenadeLauncher"); if( bMaxAmmo ) { for( Inv=Pawn.Inventory; Inv!=None; Inv=Inv.Inventory ) { if ( Weapon(Inv)!=None ) Weapon(Inv).SuperMaxOutAmmo(); } } ReportCheat("Bombs"); ClientMessage("You threw down tha bomb."); } exec function Nails() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.NailGun"); } exec function IJC() { if (!areCheatsEnabled()) return; if( /*(Level.Netmode!=NM_Standalone) ||*/ (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.Scythe"); Pawn.GiveWeapon("KFmod.Crossbuzzsaw"); Pawn.GiveWeapon("KFmod.ThompsonSMG"); } exec function Backup() { local KFSoldierFriendly Soldier; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Soldier = Spawn(class'KFmod.KFSoldierFriendly'); Soldier.PlayerReplicationInfo.Team.TeamIndex = PlayerReplicationInfo.Team.TeamIndex; ReportCheat("Backup"); ClientMessage("Reinforcements are here!"); } exec function Horde() { local float RandomZombieNum; local String ZombieName; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; RandomZombieNum = rand(7); if (RandomZombieNum == 0) ZombieName = "Clot"; else if (RandomZombieNum == 1) ZombieName = "Crawler"; else if (RandomZombieNum == 2) ZombieName = "Stalker"; else if (RandomZombieNum == 3) ZombieName = "Bloat"; else if (RandomZombieNum == 4) ZombieName = "Gorefast"; else if (RandomZombieNum == 5) ZombieName = "Scrake"; else if (RandomZombieNum == 6) ZombieName = "FleshPound"; if (ZombieName != "") ConsoleCommand("Summon KFChar.Zombie"$ZombieName); ReportCheat("Horde"); ClientMessage("You've got company!"); } exec function MopUp() { local KFMonster LevelMonster; local int LevelMonsterTotal; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; forEach AllActors(class 'KFMonster',LevelMonster) { LevelMonsterTotal++; LevelMonster.KilledBy(Pawn); } ReportCheat("MopUp"); ClientMessage("The number of zombies in this map was : "$LevelMonsterTotal); } // Removed - the reference to ZombieBossBass caused the patriach content to be // always loaded. For some reason we have lots of content refs in this class /* exec function PatRage() { local ZombieBossBase LevelMonster; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; forEach AllActors(class'ZombieBossBase',LevelMonster) { LevelMonster.GotoState('RadialAttack'); } ReportCheat("PatRage"); ClientMessage("Forcing the Patriarch to do his radial attack"); } */ exec function BurnEm() { local KFMonster LevelMonster; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; forEach AllActors(class'KFMonster',LevelMonster) { LevelMonster.bBurnified = true; LevelMonster.ZombieCrispUp(); LevelMonster.LastBurnDamage = 15; LevelMonster.FireDamageClass = class'DamTypeFlamethrower'; LevelMonster.BurnDown = 10; // Inits burn tick count to 10 LevelMonster.GroundSpeed *= 0.80; // Lowers movement speed by 20% LevelMonster.BurnInstigator = Pawn; LevelMonster.SetTimer(1.0,false); // Sets timer function to be executed each second } ReportCheat("BurnEm"); ClientMessage("Forcing Zeds to Burn!!!"); } exec function ArmorUp() { local KFHumanPawn P; if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; forEach AllActors(class'KFHumanPawn',P) { P.ShieldStrength = 100; } ReportCheat("ArmorUp"); ClientMessage("Everyone has full armor"); } exec function Heal() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveHealth(100,Pawn.HealthMax); ReportCheat("Heal"); ClientMessage("Much better."); } /* exec function TimeIsATeacher() { // if (!areCheatsEnabled()) return; // if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) // return; KFPlayerReplicationInfo(PlayerReplicationInfo).ExperienceLevel += 1.0 ; ReportCheat("TimeIsATeacher"); ClientMessage("+ 1 Experience level"); } */ exec function ViewZombie() { local actor first; local bool bFound; local Controller C; if (!areCheatsEnabled()) return; bViewBot = true; for ( C=Level.ControllerList; C!=None; C=C.NextController ) { if ( C.IsA('KFMonsterController') && (C.Pawn != None) ) { if ( bFound || (first == None) ) { first = C; if ( bFound ) break; } if ( C == RealViewTarget ) bFound = true; } } if ( first != None ) { SetViewTarget(first); bBehindView = true; ViewTarget.BecomeViewTarget(); FixFOV(); } else ViewSelf(true); } exec function Bond() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.GoldenBenelliShotgun"); Pawn.GiveWeapon("KFmod.GoldenKatana"); Pawn.GiveWeapon("KFmod.GoldenM79GrenadeLauncher"); Pawn.GiveWeapon("KFmod.GoldenAK47AssaultRifle"); } exec function Bond2() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.GoldenAA12AutoShotgun"); Pawn.GiveWeapon("KFmod.GoldenDeagle"); Pawn.GiveWeapon("KFmod.GoldenChainsaw"); Pawn.GiveWeapon("KFmod.GoldenFlamethrower"); Pawn.GiveWeapon("KFmod.GoldenDualDeagle"); } exec function Camo() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.CamoM4AssaultRifle"); Pawn.GiveWeapon("KFmod.CamoMP5MMedicGun"); Pawn.GiveWeapon("KFmod.CamoM32GrenadeLauncher"); Pawn.GiveWeapon("KFmod.CamoShotgun"); } exec function Tron() { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; Pawn.GiveWeapon("KFmod.NeonAK47AssaultRifle"); } exec function GrantAchievement(int achievement) { if (!areCheatsEnabled()) return; if( (Level.Netmode!=NM_Standalone) || (Pawn == None) || (Vehicle(Pawn) != None) ) return; KFSteamStatsAndAchievements(SteamStatsAndAchievements).Achievements[achievement].bCompleted = 1; } defaultproperties { CheatsNotEnabled="Cheats are NOT enabled, to enable cheats type" EnablingCheatsKillsPerks="Enabling cheats prevents you from obtaining Perks and Achievements" CheatsEnabled="Cheats enabled, you are no longer able to obtain Perks and Achievements until the map changes" }