//============================================================================= // HuskGunAmmoPickup //============================================================================= // Ammo pickup class for the Husk Gun primary fire //============================================================================= // Killing Floor Source // Copyright (C) 2011 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class HuskGunAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=25 InventoryType=Class'KFMod.HuskGunAmmo' PickupMessage="Husk Gun Fuel" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KillingFloorStatics.FT_AmmoMesh' // TODO: Put in the real static CollisionRadius=25.000000 }