// Flame effect coming off of the dragon's breath pellets. Based off of FlameThrowerFlameB and FlameThrowerHusk_Medium class DragonsBreathFlameEmitter extends Emitter; defaultproperties { //Begin Object Class=SpriteEmitter Name=SpriteEmitter0 // UseColorScale=True // FadeOut=True // SpinParticles=True // UseSizeScale=True // UseRegularSizeScale=False // UniformSize=True // UseRandomSubdivision=True // ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255)) // ColorScale(2)=(RelativeTime=0.750000,Color=(B=255,G=255,R=255)) // ColorScale(3)=(RelativeTime=1.000000) // ColorMultiplierRange=(Z=(Min=0.670000,Max=2.000000)) // FadeOutStartTime=0.501500 // MaxParticles=15 // Name="SpriteEmitter2" // StartLocationShape=PTLS_Sphere // SphereRadiusRange=(Max=1.000000) // SpinsPerSecondRange=(X=(Max=0.070000)) // StartSpinRange=(X=(Max=1.000000)) // SizeScale(0)=(RelativeTime=1.000000,RelativeSize=1.250000) // StartSizeRange=(X=(Min=8.000000,Max=10.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) // ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000) // ScaleSizeByVelocityMax=0.000000 // Texture=Texture'KillingFloorWeapons.FlameThrower.FlameThrowerFire' // TextureUSubdivisions=1 // TextureVSubdivisions=1 // SecondsBeforeInactive=30.000000 // LifetimeRange=(Min=0.450000,Max=0.850000) // StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000)) // MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000) //End Object // Emitters(0) = SpriteEmitter'SpriteEmitter0' // // //SoundVolume = 255 // //bFullVolume = true // //AmbientSound = Sound'GeneralAmbience.firefx12' // //// LightRadius = 4 //// LightType = LT_Pulse //// LightBrightness = 300 //// LightHue = 30 //// LightSaturation = 100 //// bDynamicLight = true // // bNetTemporary=True // RemoteRole=ROLE_None // // bNoDelete=false // Physics=PHYS_Trailer // // DrawScale = 1.0 }