class KFProfileAndAchievements extends UT2K4MainPage; var() editconst noexport float SavedPitch; var() UT2K4TabPanel ActivePanel; function InitComponent(GUIController MyController, GUIComponent MyOwner) { local rotator PlayerRot; local int i; Super.InitComponent(MyController, MyOwner); // Set camera's pitch to zero when menu initialised (otherwise spinny weap goes kooky) PlayerRot = PlayerOwner().Rotation; SavedPitch = PlayerRot.Pitch; PlayerRot.Pitch = 0; PlayerRot.Roll = 0; PlayerOwner().SetRotation(PlayerRot); for ( i = 0; i < PanelCaption.Length && i < PanelClass.Length && i < PanelHint.Length; i++ ) { c_Tabs.AddTab(PanelCaption[i], PanelClass[i],, PanelHint[i]); } } function DrawSteamName(Canvas Canvas) { local string UserName; local float TextWidth, TextHeight; UserName = Controller.SteamGetUserName(); Canvas.DrawColor = class'HUD'.default.WhiteColor; Canvas.Font = class'ROHUD'.Static.GetSmallMenuFont(Canvas); Canvas.StrLen(UserName, TextWidth, TextHeight); Canvas.SetPos(((c_Tabs.WinLeft + c_Tabs.WinWidth) * Canvas.ClipX) - TextWidth - (5.0 * (Canvas.ClipX / 1024.0)), ((c_Tabs.WinTop + (c_Tabs.WinHeight / 2.0)) * Canvas.ClipY) - (TextHeight / 2.0)); Canvas.DrawText(UserName); } function InternalOnChange(GUIComponent Sender) { Super.InternalOnChange(Sender); if ( c_Tabs.ActiveTab == None ) { ActivePanel = None; } else { ActivePanel = UT2K4TabPanel(c_Tabs.ActiveTab.MyPanel); } } function InternalOnClose(optional bool bCanceled) { local rotator NewRot; // Reset player NewRot = PlayerOwner().Rotation; NewRot.Pitch = SavedPitch; PlayerOwner().SetRotation(NewRot); Super.OnClose(bCanceled); } function BackButtonClicked() { c_Tabs.ActiveTab.OnDeActivate(); Controller.CloseMenu(False); } defaultproperties { OnRendered=DrawSteamName OnClose=InternalOnClose Begin Object class=GUIHeader name=Header Caption="Profile And Achievements" WinHeight=25 RenderWeight=0.3 End Object t_Header=GUIHeader'KFGui.KFProfileAndAchievements.Header' Begin Object Class=KFProfileAndAchievements_Footer Name=Footer RenderWeight=0.3 TabOrder=4 OnSaveButtonClicked=BackButtonClicked End Object t_Footer=KFProfileAndAchievements_Footer'KFGui.KFProfileAndAchievements.Footer' Begin Object Class=BackgroundImage Name=PageBackground Image=Texture'KillingFloor2HUD.menu.menuBackground' ImageStyle=ISTY_Justified ImageAlign=IMGA_Center RenderWeight=0.010000 End Object i_Background=PageBackground WinWidth=1.0 WinHeight=1.0 WinTop=0.0 WinLeft=0.0 PanelCaption(0)="Profile" PanelCaption(1)="Achievements" PanelClass(0)="KFGui.KFTab_Profile" PanelClass(1)="KFGui.KFTab_Achievements" PanelHint(0)="Select your Avatar and Perk..." PanelHint(1)="View Achievement Progress..." BackgroundColor=(R=0,B=0,G=0,A=255) }