class KFControlBinder extends KeyBindMenu; var localized string BindingLabel[150]; function LoadCommands() { local int i; Super.LoadCommands(); // Update the MultiColumnList's sortdata array to reflect the indexes of our Bindings array for (i = 0; i < Bindings.Length; i++) li_Binds.AddedItem(); } function MapBindings() { LoadCustomBindings(); Super.MapBindings(); } protected function LoadCustomBindings() { local int i; local array KeyBindClasses; local class CustomKeyBindClass; // Load custom keybinds from .int files PlayerOwner().GetAllInt("XInterface.GUIUserKeyBinding",KeyBindClasses); for (i = 0; i < KeyBindClasses.Length; i++) { CustomKeyBindClass = class(DynamicLoadObject(KeyBindClasses[i],class'Class')); if (CustomKeyBindClass != None) AddCustomBindings( CustomKeyBindClass.default.KeyData ); } } function AddCustomBindings( array KeyData ) { local int i; for ( i = 0; i < KeyData.Length; i++ ) CreateAliasMapping( KeyData[i].Alias, KeyData[i].KeyLabel, KeyData[i].bIsSection ); } function ClearBindings() { local int i, max; Super.ClearBindings(); Bindings = default.Bindings; max = Min(Bindings.Length, ArrayCount(BindingLabel)); for ( i = 0; i < max; i++ ) { if ( BindingLabel[i] != "" ) Bindings[i].KeyLabel = BindingLabel[i]; } } defaultproperties { PageCaption="Configure Keys" Headings(0)="Action" Bindings(0)=(bIsSectionLabel=true,KeyLabel="Movement") BindingLabel(0)="Movement" Bindings(1)=(KeyLabel="Forward",Alias="MoveForward") BindingLabel(1)="Forward" Bindings(2)=(KeyLabel="Backward",Alias="MoveBackward") BindingLabel(2)="Backward" Bindings(3)=(KeyLabel="Strafe Left",Alias="StrafeLeft") BindingLabel(3)="Strafe Left" Bindings(4)=(KeyLabel="Strafe Right",Alias="StrafeRight") BindingLabel(4)="Strafe Right" Bindings(5)=(KeyLabel="Jump",Alias="Jump") BindingLabel(5)="Jump" Bindings(6)=(KeyLabel="Walk",Alias="Walking") BindingLabel(6)="Walk" Bindings(7)=(KeyLabel="Crouch",Alias="Duck") BindingLabel(7)="Crouch" Bindings(8)=(KeyLabel="Strafe Toggle",Alias="Strafe") BindingLabel(8)="Strafe Toggle" Bindings(9)=(bIsSectionLabel=true,KeyLabel="Looking") BindingLabel(9)="Looking" Bindings(10)=(KeyLabel="Turn Left",Alias="TurnLeft") BindingLabel(10)="Turn Left" Bindings(11)=(KeyLabel="Turn Right",Alias="TurnRight") BindingLabel(11)="Turn Right" Bindings(12)=(KeyLabel="Look Up",Alias="LookUp") BindingLabel(12)="Look Up" Bindings(13)=(KeyLabel="Look Down",Alias="LookDown") BindingLabel(13)="Look Down" Bindings(14)=(KeyLabel="Center View",Alias="CenterView") BindingLabel(14)="Center View" Bindings(15)=(KeyLabel="Toggle 'BehindView'",Alias="ToggleBehindView") BindingLabel(15)="Toggle 'BehindView'" Bindings(16)=(KeyLabel="Toggle Camera Mode",Alias="ToggleFreeCam") BindingLabel(16)="Toggle Camera Mode" Bindings(17)=(bIsSectionLabel=true,KeyLabel="Weapons") BindingLabel(17)="Weapons" Bindings(18)=(KeyLabel="Fire",Alias="Fire") BindingLabel(18)="Fire" Bindings(19)=(KeyLabel="Alt-Fire/Flashlight",Alias="AltFire") BindingLabel(19)="Alt-Fire" BindingLabel(20)="Aiming" Bindings(20)=(KeyLabel="Aiming",Alias="Aiming") BindingLabel(21)="Toggle Aiming" Bindings(21)=(KeyLabel="Toggle Aiming",Alias="ToggleAiming") BindingLabel(22)="Reload" Bindings(22)=(KeyLabel="Reload Weapon",Alias="ReloadWeapon") Bindings(23)=(KeyLabel="Throw Weapon",Alias="ThrowWeapon") BindingLabel(23)="Throw Weapon" Bindings(24)=(KeyLabel="Best Weapon",Alias="SwitchToBestWeapon") BindingLabel(24)="Best Weapon" BindingLabel(25)="Switch to Knife" Bindings(25)=(KeyLabel="Switch to Knife",Alias="SwitchToBestMeleeWeapon") Bindings(26)=(KeyLabel="Next Weapon",Alias="NextWeapon") BindingLabel(26)="Next Weapon" Bindings(27)=(KeyLabel="Prev Weapon",Alias="PrevWeapon") BindingLabel(27)="Prev Weapon" Bindings(28)=(KeyLabel="Last Weapon",Alias="SwitchToLastWeapon") BindingLabel(28)="Last Weapon" Bindings(29)=(KeyLabel="Throw Grenade",Alias="ThrowNade") BindingLabel(29)="Throw Grenade" Bindings(30)=(bIsSectionLabel=true,KeyLabel="Communication") BindingLabel(30)="Communication" Bindings(31)=(KeyLabel="Say",Alias="Talk") BindingLabel(31)="Say" Bindings(32)=(KeyLabel="Team Say",Alias="TeamTalk") BindingLabel(32)="Team Say" Bindings(33)=(KeyLabel="In Game Chat",Alias="InGameChat") BindingLabel(33)="In Game Chat" Bindings(34)=(KeyLabel="Perks Menu",Alias="OpenVeterancyMenu") BindingLabel(34)="Perks Menu" Bindings(35)=(KeyLabel="Activate Microphone",Alias="VoiceTalk") BindingLabel(35)="Activate Microphone" Bindings(36)=(KeyLabel="Speak in Public Channel",Alias="Speak Public") BindingLabel(36)="Speak in Public Channel" Bindings(37)=(KeyLabel="Speak in local Channel",Alias="Speak Local") BindingLabel(37)="Speak in local Channel" Bindings(38)=(KeyLabel="Speak in Team Channel",Alias="Speak Team") BindingLabel(38)="Speak in Team Channel" Bindings(39)=(KeyLabel="Toggle Public Chatroom",Alias="TogglePublicChat") BindingLabel(39)="Toggle Public Channel" Bindings(40)=(KeyLabel="Toggle local Chatroom",Alias="ToggleLocalChat") BindingLabel(40)="Toggle local Channel" Bindings(41)=(KeyLabel="Toggle Team Chatroom",Alias="ToggleTeamChat") BindingLabel(41)="Toggle Team Channel" BindingLabel(42)="ShoutSupport" Bindings(42)=(KeyLabel="Shout: Need Support",Alias="ShoutSupport") BindingLabel(43)="ShoutFormUp" Bindings(43)=(KeyLabel="Shout: Form Up On Me",Alias="ShoutFormUp") BindingLabel(44)="ShoutTakeThis" Bindings(44)=(KeyLabel="Shout: Take This",Alias="ShoutTakeThis") BindingLabel(45)="ShoutTrading" Bindings(45)=(KeyLabel="Shout: I'm Going Trading",Alias="ShoutTrading") BindingLabel(46)="ShoutMedic" Bindings(46)=(KeyLabel="Shout: MEDIC!",Alias="ShoutMedic") BindingLabel(47)="ShoutWelding" Bindings(47)=(KeyLabel="I'm Welding!",Alias="ShoutWelding") BindingLabel(48)="ShoutCovering" Bindings(48)=(KeyLabel="I'll Cover You!",Alias="ShoutCovering") Bindings(49)=(bIsSectionLabel=true,KeyLabel="Taunts") BindingLabel(49)="Taunts" Bindings(50)=(KeyLabel="Pelvic Thrust",Alias="taunt pthrust") BindingLabel(50)="Pelvic Thrust" Bindings(51)=(KeyLabel="Ass Smack",Alias="taunt asssmack") BindingLabel(51)="Ass Smack" Bindings(52)=(KeyLabel="Throat Cut",Alias="taunt throatcut") BindingLabel(52)="Throat Cut" Bindings(53)=(KeyLabel="Brag",Alias="taunt gesture_point") BindingLabel(53)="Brag" Bindings(54)=(bIsSectionLabel=true,KeyLabel="Hud") BindingLabel(54)="Hud" Bindings(55)=(KeyLabel="Grow Hud",Alias="GrowHud") BindingLabel(55)="Grow Hud" Bindings(56)=(KeyLabel="Shrink Hud",Alias="ShrinkHud") BindingLabel(56)="Shrink Hud" Bindings(57)=(bIsSectionLabel=true,KeyLabel="Game") BindingLabel(57)="Game" Bindings(58)=(KeyLabel="Use",Alias="use") BindingLabel(58)="Use" Bindings(59)=(KeyLabel="Pause",Alias="Pause") BindingLabel(59)="Pause" Bindings(60)=(KeyLabel="Screenshot",Alias="shot") BindingLabel(60)="Screenshot" Bindings(61)=(KeyLabel="Drop Cash",Alias="TossCash") BindingLabel(61)="Drop Cash" Bindings(62)=(KeyLabel="Show Personal Stats",Alias="ShowStats") BindingLabel(62)="Show Personal Stats" Bindings(63)=(KeyLabel="View Next Player's Stats",Alias="NextStats") BindingLabel(63)="View Next Player's Stats" Bindings(64)=(KeyLabel="Server Info",Alias="ServerInfo") BindingLabel(64)="Server Info" Bindings(65)=(bIsSectionLabel=true,KeyLabel="Miscellaneous") BindingLabel(65)="Miscellaneous" Bindings(66)=(KeyLabel="Show Objectives",Alias="ShowScores") BindingLabel(66)="Show Objectives" Bindings(67)=(KeyLabel="Menu",Alias="ShowMenu") BindingLabel(67)="Menu" Bindings(68)=(KeyLabel="Music Player",Alias="MusicMenu") BindingLabel(68)="Music Player" Bindings(69)=(KeyLabel="Voting Menu",Alias="ShowVoteMenu") BindingLabel(69)="Voting Menu" Bindings(70)=(KeyLabel="Toggle Console",Alias="ConsoleToggle") BindingLabel(70)="Toggle Console" Bindings(71)=(KeyLabel="View Connection Status",Alias="Stat Net") BindingLabel(71)="View Connection Status" Bindings(72)=(KeyLabel="Cancel Pending Connection",Alias="Cancel") BindingLabel(72)="Cancel Pending Connection" Bindings(73)=(KeyLabel="Select Melee",Alias="SwitchWeapon 1") BindingLabel(73)="Select Melee" Bindings(74)=(KeyLabel="Select Pistol/Bullpup",Alias="SwitchWeapon 2") BindingLabel(74)="Select Pistol/Bullpup" Bindings(75)=(KeyLabel="Select Handcannon/Shotgun",Alias="SwitchWeapon 3") BindingLabel(75)="Select Handcannon/Shotgun" Bindings(76)=(KeyLabel="Select LAW/Crossbow/Rifle",Alias="SwitchWeapon 4") BindingLabel(76)="Select LAW/Crossbow/Rifle" Bindings(77)=(KeyLabel="Select Syringe/Welder",Alias="SwitchWeapon 6") BindingLabel(77)="Select Syringe/Welder" Bindings(78)=(KeyLabel="Quick Self-Heal",Alias="QuickHeal") BindingLabel(78)="Quick Self-Heal" }