class ZombieGorefast_STANDARD extends ZombieGorefast; defaultproperties { DetachedArmClass=class'SeveredArmGorefast' DetachedLegClass=class'SeveredLegGorefast' DetachedHeadClass=class'SeveredHeadGorefast' Mesh=SkeletalMesh'KF_Freaks_Trip.GoreFast_Freak' Skins(0)=Combiner'KF_Specimens_Trip_T.Gorefast_cmb' AmbientSound=Sound'KF_BaseGorefast.Gorefast_Idle' MoanVoice=Sound'KF_EnemiesFinalSnd.Gorefast_Talk' JumpSound=Sound'KF_EnemiesFinalSnd.Gorefast_Jump' MeleeAttackHitSound=sound'KF_EnemiesFinalSnd.Gorefast_HitPlayer' HitSound(0)=Sound'KF_EnemiesFinalSnd.Gorefast_Pain' DeathSound(0)=Sound'KF_EnemiesFinalSnd.Gorefast_Death' ChallengeSound(0)=Sound'KF_EnemiesFinalSnd.Gorefast_Challenge' ChallengeSound(1)=Sound'KF_EnemiesFinalSnd.Gorefast_Challenge' ChallengeSound(2)=Sound'KF_EnemiesFinalSnd.Gorefast_Challenge' ChallengeSound(3)=Sound'KF_EnemiesFinalSnd.Gorefast_Challenge' }