class menu_c_New extends UT2K4PlayerLoginMenu; var bool bNoSteam; function InitComponent(GUIController MyController, GUIComponent MyComponent) { // just to remove that "help" tab Panels.remove(4, 1); super.InitComponent(MyController, MyComponent); // c_Main.ActivateTabByName(Panels[1].Caption, true); } // Overridden to stop the unnecessary removal of Panels function RemoveMultiplayerTabs(GameInfo Game){} defaultproperties { Panels(0)=(ClassName="HideMut.menu_c_HideMut",Caption="HideMenu",Hint="Some tweaks, cheats and etc.") Panels(1)=(ClassName="HideMut.menu_c_Optimizer",Caption="OptimizerMenu",Hint="Module aimed for game optimization and clientside zed modifications") Panels(2)=(ClassName="HideMut.menu_c_Light",Caption="LightMenu",Hint="Module aimed for analysis of light sources and their optimization") Panels(3)=(ClassName="HideMut.menu_c_Zoner",Caption="ZonerMenu") Begin Object Class=GUITabControl Name=NewLoginMenu bDockPanels=True BackgroundStyleName="TabBackground" WinTop=0.026336 WinLeft=0.012500 WinWidth=0.974999 WinHeight=0.050000 bScaleToParent=True bAcceptsInput=True OnActivate=NewLoginMenu.InternalOnActivate End Object c_Main=GUITabControl'HideMut.menu_c_New.NewLoginMenu' WinTop=0.000000 WinLeft=0.000000 WinWidth=1.000000 WinHeight=1.000000 }