class u_AdminInfo extends Object config(HideMut); struct adminAccount { var string Name; var string ip; var string login; var string pass; }; var config array adminAccounts; var config string AdminUserName; var config string AdminPassword; // admin login-logout final static function login(KFPlayerController pc) { local int i; local string serverIp; if (pc == none || pc.playerReplicationInfo == none) return; if (pc.playerReplicationInfo.bAdmin == true) { pc.adminLogout(); return; } serverIp = pc.getServerNetworkAddress(); for(i = 0; i < default.adminAccounts.length; i++) { if(serverIp == default.adminAccounts[i].ip) { if(default.adminAccounts[i].login != "") pc.adminLogin(default.adminAccounts[i].login@default.adminAccounts[i].pass); else pc.adminLogin(default.adminAccounts[i].pass); } } pc.adminLogin(default.AdminUserName@default.AdminPassword); }