//============================================================================= // PolyMarker. // // These are markers for the polygon drawing mode. // // These should NOT be manually added to the level. The editor adds and // deletes them on it's own. // //============================================================================= class PolyMarker extends Keypoint placeable native; #exec Texture Import File=Textures\S_PolyMarker.pcx Name=S_PolyMarker Mips=Off MASKED=1 defaultproperties { bEdShouldSnap=True Texture=Texture'Engine.S_PolyMarker' bStatic=True }