class ParticleMaterial extends RenderedMaterial native noteditinlinenew; struct ParticleProjectorInfo { var bitmapmaterial BitmapMaterial; var matrix Matrix; var int Projected; var int BlendMode; }; var const int ParticleBlending; var const int BlendBetweenSubdivisions; var const int RenderTwoSided; var const int UseTFactor; var const bitmapmaterial BitmapMaterial; var const int AlphaTest; var const int AlphaRef; var const int ZTest; var const int ZWrite; var const int Wireframe; var transient bool AcceptsProjectors; var transient const int NumProjectors; var transient const ParticleProjectorInfo Projectors[8]; defaultproperties { // MT_ParticleMaterial MaterialType=512 }