class menu_c_New extends UT2K4PlayerLoginMenu;

var bool bNoSteam;

function InitComponent(GUIController MyController, GUIComponent MyComponent)
{
  // just to remove that "help" tab
  Panels.remove(4, 1);
  super.InitComponent(MyController, MyComponent);

  // c_Main.ActivateTabByName(Panels[1].Caption, true);
}

// Overridden to stop the unnecessary removal of Panels
function RemoveMultiplayerTabs(GameInfo Game){}

defaultproperties
{
     Panels(0)=(ClassName="HideMut.menu_c_HideMut",Caption="HideMenu",Hint="Some tweaks, cheats and etc.")
     Panels(1)=(ClassName="HideMut.menu_c_Optimizer",Caption="OptimizerMenu",Hint="Module aimed for game optimization and clientside zed modifications")
     Panels(2)=(ClassName="HideMut.menu_c_Light",Caption="LightMenu",Hint="Module aimed for analysis of light sources and their optimization")
     Panels(3)=(ClassName="HideMut.menu_c_Zoner",Caption="ZonerMenu")
     Begin Object Class=GUITabControl Name=NewLoginMenu
         bDockPanels=True
         BackgroundStyleName="TabBackground"
         WinTop=0.026336
         WinLeft=0.012500
         WinWidth=0.974999
         WinHeight=0.050000
         bScaleToParent=True
         bAcceptsInput=True
         OnActivate=NewLoginMenu.InternalOnActivate
     End Object
     c_Main=GUITabControl'HideMut.menu_c_New.NewLoginMenu'

     WinTop=0.000000
     WinLeft=0.000000
     WinWidth=1.000000
     WinHeight=1.000000
}
