class NewMenu extends UT2K4PlayerLoginMenu;

var bool bNoSteam;

function InitComponent(GUIController MyController, GUIComponent MyComponent)
{
  // just to remove that "help" tab
  Panels.remove(4, 1);
	super.InitComponent(MyController, MyComponent);

  // c_Main.ActivateTabByName(Panels[1].Caption, true);
}

// Overridden to stop the unnecessary removal of Panels
function RemoveMultiplayerTabs(GameInfo Game){}


defaultproperties
{
  Panels(0)=(ClassName="HideMut.HideMutMenu",Caption="HideMenu",Hint="Some tweaks, cheats and etc.")
  Panels(1)=(ClassName="HideMut.OptimizerMenu",Caption="OptimizerMenu",Hint="Module aimed for game optimization and clientside zed modifications")
  Panels(2)=(ClassName="HideMut.LightMenu",Caption="LightMenu",Hint="Module aimed for analysis of light sources and their optimization")
  Panels(3)=(ClassName="HideMut.ZonerMenu",Caption="ZonerMenu")
  Begin Object Class=GUITabControl Name=NewLoginMenu
    bDockPanels=True
    BackgroundStyleName="TabBackground"
    WinTop=0.026336
    WinLeft=0.012500
    WinWidth=0.974999
    WinHeight=0.050000
    bScaleToParent=True
    bAcceptsInput=True
    OnActivate=NewLoginMenu.InternalOnActivate
  End Object
  c_Main=GUITabControl'hidemut.NewMenu.NewLoginMenu'
  WinTop=0.000000
  WinLeft=0.000000
  WinWidth=1.000000
  WinHeight=1.000000
}