class NiceMachetePickup extends NiceWeaponPickup;
defaultproperties
{
    Weight=0.000000
    cost=200
    PowerValue=35
    SpeedValue=56
    RangeValue=-20
    Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
    ItemName="Machete"
    ItemShortName="Machete"
    CorrespondingPerkIndex=4
    InventoryType=class'NiceMachete'
    PickupMessage="You got a machete."
    PickupSound=Sound'KF_MacheteSnd.Machete_Pickup'
    PickupForce="AssaultRiflePickup"
    StaticMesh=StaticMesh'KF_pickups_Trip.melee.machette_pickup'
    CollisionRadius=28.000000
    CollisionHeight=5.000000
}
