class NiceDamTypePoundCrushed extends NiceZedMeleeDamageType
    abstract;
defaultproperties
{
    DeathString="%o was pounded by %k."
    FemaleSuicide="%o was pounded."
    MaleSuicide="%o was pounded."
    bArmorStops=False
    bLocationalHit=False
    bThrowRagdoll=True
    bExtraMomentumZ=True
    GibPerterbation=1.000000
    KDamageImpulse=7000.000000
    KDeathVel=350.000000
    KDeathUpKick=100.000000
    HumanObliterationThreshhold=500
}
