class DamTypeChainsaw extends DamTypeMelee ;

defaultproperties
{
     WeaponClass=Class'KFMod.Chainsaw'
     PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh'
     KDamageImpulse=7000.000000
     VehicleDamageScaling=0.700000
     HeadShotDamageMult=1.0 // Increased to 0.5 in Balance Round 1, then to 1.0 in Balance Round 3
}
