class LawExplosion extends Emitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter92
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        TriggerDisabled=False
        ResetOnTrigger=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.500000
        FadeInEndTime=0.200000
        MaxParticles=3
        Name="SpriteEmitter92"
        StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000))
        UseRotationFrom=PTRS_Actor
        SpinCCWorCW=(X=1.000000)
        SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.140000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=7.000000)
        StartSizeRange=(X=(Min=20.000000,Max=30.000000),Y=(Min=20.000000,Max=30.000000),Z=(Min=45.000000,Max=50.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=2.000000)
        StartVelocityRange=(X=(Max=300.000000))
        VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter92'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter93
        UseColorScale=True
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        TriggerDisabled=False
        ResetOnTrigger=True
        Acceleration=(X=50.000000,Y=50.000000,Z=50.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
        Name="SpriteEmitter93"
        StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000))
        UseRotationFrom=PTRS_Actor
        SpinCCWorCW=(X=1.000000)
        SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=30.000000,Max=50.000000),Y=(Min=30.000000,Max=50.000000),Z=(Min=45.000000,Max=50.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=3.000000,Max=6.000000)
        StartVelocityRange=(X=(Min=250.000000,Max=750.000000),Y=(Min=-750.000000,Max=750.000000),Z=(Min=-750.000000,Max=750.000000))
        VelocityLossRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter93'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter95
        UseColorScale=True
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=174,G=228,R=255,A=255))
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        ColorScale(4)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.102500
        FadeInEndTime=0.050000
        MaxParticles=4
        Name="SpriteEmitter95"
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
        InitialParticlesPerSecond=30.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.explosions.radialexplosion_1frame'
        LifetimeRange=(Min=0.250000,Max=0.250000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter95'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter96
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(X=50.000000,Y=50.000000,Z=0.500000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
        FadeOutStartTime=0.990000
        MaxParticles=5
        Name="SpriteEmitter96"
        StartLocationRange=(X=(Min=-25.000000,Max=25.000000),Y=(Min=-25.000000,Max=25.000000))
        StartLocationShape=PTLS_Sphere
        SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=10.000000)
        StartSizeRange=(X=(Min=10.000000,Max=50.000000),Y=(Min=10.000000,Max=50.000000),Z=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        SecondsBeforeInactive=0.000000
        LifetimeRange=(Min=3.000000)
        StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000))
        VelocityLossRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=3.000000),Z=(Min=3.000000,Max=3.000000))
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter96'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter97
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(Z=50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.102500
        FadeInEndTime=0.050000
        MaxParticles=2
        Name="SpriteEmitter97"
        SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=30.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'Effects_Tex.explosions.impact_2frame'
        TextureUSubdivisions=2
        TextureVSubdivisions=1
        LifetimeRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter97'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter98
        FadeOut=True
        RespawnDeadParticles=False
        UseRevolution=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        Acceleration=(Z=-1200.000000)
        DampingFactorRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
        ColorScale(0)=(Color=(B=25,G=25,R=25,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=82,G=84,R=95,A=255))
        FadeOutStartTime=1.400000
        MaxParticles=20
        Name="SpriteEmitter98"
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=-0.200000,Max=0.200000))
        StartSpinRange=(X=(Min=0.500000,Max=0.500000))
        SizeScale(0)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000),Z=(Min=3.000000,Max=5.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.concrete_chunks'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(X=(Min=800.000000,Max=1000.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=-500.000000,Max=500.000000))
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter98'

   	AutoDestroy=True
    bUnlit=true
    bDirectional=True
    bNoDelete=false
    bHardAttach=true
    LifeSpan = 4
}

