class Saiga12cAmmo extends KFAmmunition;

#EXEC OBJ LOAD FILE=KillingFloorHUD.utx

defaultproperties
{
     AmmoPickupAmount=8
     MaxAmmo=56
     InitialAmount=24
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=451,Y1=445,X2=510,Y2=500)
}
