class NiceDamTypeThompsonH extends NiceDamageTypeVetEnforcerBullets
    abstract;
defaultproperties
{
    HeadShotDamageMult=1.100000
    WeaponClass=class'NiceThompsonH'
    DeathString="%k killed %o (Heavy Tommy Gun)."
    FemaleSuicide="%o shot herself in the foot."
    MaleSuicide="%o shot himself in the foot."
    bRagdollBullet=True
    KDamageImpulse=5500.000000
    KDeathVel=100.000000
    KDeathUpKick=15.000000
}
