class ScrnHuskGunProjectile_Strong extends ScrnHuskGunProjectile;

defaultproperties
{
     ExplosionEmitter=Class'KFMod.FlameImpact_Strong'
     FlameTrailEmitterClass=Class'KFMod.FlameThrowerHusk_Strong'
     ExplosionSoundVolume=2.000000
     ExplosionDecal=Class'KFMod.FlameThrowerBurnMark_Large'
}
