class CowboyMagnum extends ScrnMagnum44Pistol;

#exec obj load file="LaSGunSkins_T.utx"

defaultproperties
{
     SkinRefs(0)="LaSGunSkins_T.first.Revolver_cmb"
     PickupClass=Class'LaSGunSkins.CowboyMagnumPickup'
     AttachmentClass=Class'LaSGunSkins.CowboyMagnumAttachment'
}
