class SVDSAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=10
     MaxAmmo=60
     InitialAmount=20
     PickupClass=Class'ScrnWeaponPack.SVDSAmmoPickup'
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
     ItemName="7.62x54mm"
}
