class NiceMaulerAmmo extends NiceAmmo;
defaultproperties
{
    WeaponPickupClass=class'NiceMaulerPickup'
    AmmoPickupAmount=10
    MaxAmmo=80
    InitialAmount=20
    PickupClass=class'NiceMaulerAmmoPickup'
    IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
    IconCoords=(X1=336,Y1=82,X2=382,Y2=125)
    ItemName="S.P. Mauler bullets"
}
