class MedicPistolLightFire extends SingleALTFire;

/*
simulated function ModeDoFire()
{
    local MedicPistol W;
    
    Super.ModeDoFire();
    
    W = MedicPistol(Weapon);
    if ( W != none ) {
        W.ToggleLaser();
    }
}
*/

defaultproperties
{
}
