class ScrnDamTypeM7A3M extends ScrnDamTypeMedic
    abstract;

defaultproperties
{
     WeaponClass=Class'ScrnBalanceSrv.ScrnM7A3MMedicGun'
     DeathString="%k killed %o (M7A3)."
     KDamageImpulse=890.000000
     KDeathVel=185.000000
     KDeathUpKick=4.000000
}
