//2.5 ClotGibLowerTorso ✓
class ClotGibLowerTorsoOS extends KFGibOS;

//Usage:
//Giblet that spawns when Zed takes massive explosive damage.
simulated function PostBeginPlay()
{
    SpawnTrail();
}

defaultproperties
{
     TrailClassOS=Class'KFOldSchoolZeds.KFGibJetOS'
     GibGroupClass=Class'KFOldSchoolZeds.KFHumanGibGroupOS'
     DampenFactor=0.200000
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'KFOldSchoolStatics.ClotGibLowerTorso'
     Skins(0)=Texture'22CharTex.GibletsSkin'
     bUnlit=False
     TransientSoundVolume=25.000000
     CollisionRadius=5.000000
     CollisionHeight=2.500000
}
