class NiceMKb42AssaultRifle extends NiceAssaultRifle;
defaultproperties
{
    bSemiAutoFireEnabled=False
    bBurstFireEnabled=True
    reloadPreEndFrame=0.110000
    reloadEndFrame=0.510000
    reloadChargeEndFrame=0.670000
    reloadMagStartFrame=0.240000
    reloadChargeStartFrame=0.560000
    MagCapacity=30
    ReloadRate=3.000000
    ReloadAnim="Reload"
    ReloadAnimRate=1.000000
    WeaponReloadAnim="Reload_M4"
    Weight=6.000000
    bHasAimingMode=True
    IdleAimAnim="Idle_Iron"
    StandardDisplayFOV=60.000000
    TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_MKB42'
    bIsTier2Weapon=True
    MeshRef="KF_Wep_MKB42.MKB42"
    SkinRefs(0)="KF_Weapons8_Trip_T.Weapons.MKB42_cmb"
    SelectSoundRef="KF_AK47Snd.AK47_Select"
    HudImageRef="KillingFloor2HUD.WeaponSelect.MKB42_unselected"
    SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MKB42"
    PlayerIronSightFOV=65.000000
    ZoomedDisplayFOV=35.000000
    FireModeClass(0)=class'NiceMKb42Fire'
    FireModeClass(1)=Class'KFMod.NoFire'
    PutDownAnim="PutDown"
    SelectForce="SwitchToAssaultRifle"
    AIRating=0.550000
    CurrentRating=0.550000
    bShowChargingBar=True
    Description="German WWII prototype assault rifle. Used by heroes from the Battle of Stalingrad to the present day!"
    EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
    DisplayFOV=60.000000
    Priority=115
    CustomCrosshair=11
    CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5"
    InventoryGroup=3
    GroupOffset=13
    PickupClass=class'NiceMKb42Pickup'
    PlayerViewOffset=(X=20.000000,Y=18.000000,Z=-6.000000)
    BobDamping=6.000000
    AttachmentClass=class'NiceMKb42Attachment'
    IconCoords=(X1=245,Y1=39,X2=329,Y2=79)
    ItemName="MKb42"
    TransientSoundVolume=1.250000
}
