class RocketLauncherProjWTFExplosion extends Emitter;


defaultproperties
{
  Begin Object Class=SpriteEmitter Name=InitialFireBlast
    UseColorScale=True
    FadeOut=True
    RespawnDeadParticles=False
    SpinParticles=True
    UniformSize=True
    AutomaticInitialSpawning=False
    BlendBetweenSubdivisions=True
    ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
    ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
    ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
    MaxParticles=500
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=1.000000,Max=1.000000)
    SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
    StartSizeRange=(X=(Min=600.000000,Max=600.000000),Y=(Min=600.000000,Max=600.000000),Z=(Min=600.000000,Max=600.000000))
    InitialParticlesPerSecond=5000.000000
    Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
    TextureUSubdivisions=4
    TextureVSubdivisions=4
    LifetimeRange=(Min=0.300000,Max=0.300000)
    StartVelocityRange=(X=(Min=-7000.000000,Max=7000.000000),Y=(Min=-7000.000000,Max=7000.000000),Z=(Min=7000.000000))
  End Object
  Emitters(0)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.InitialFireBlast'

  Begin Object Class=SpriteEmitter Name=GroundSmokeRingExpanding
    UseColorScale=True
    FadeOut=True
    RespawnDeadParticles=False
    SpinParticles=True
    UniformSize=True
    BlendBetweenSubdivisions=True
    ColorScale(1)=(RelativeTime=0.300000,Color=(B=155,G=155,R=255))
    ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255,A=255))
    MaxParticles=300
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=1.000000,Max=1.000000)
    SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
    StartSizeRange=(X=(Min=300.000000,Max=300.000000),Y=(Min=300.000000,Max=300.000000),Z=(Min=300.000000,Max=300.000000))
    ParticlesPerSecond=100.000000
    Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
    TextureUSubdivisions=8
    TextureVSubdivisions=8
    LifetimeRange=(Min=2.000000,Max=2.000000)
    StartVelocityRange=(X=(Min=-1000.000000,Max=1000.000000),Y=(Min=-1000.000000,Max=1000.000000))
  End Object
  Emitters(1)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.GroundSmokeRingExpanding'

  Begin Object Class=SpriteEmitter Name=SmokeColumnUpwards
    UseColorScale=True
    FadeOut=True
    RespawnDeadParticles=False
    SpinParticles=True
    UseSizeScale=True
    UniformSize=True
    BlendBetweenSubdivisions=True
    Acceleration=(Z=-50.000000)
    ColorScale(1)=(RelativeTime=0.300000,Color=(B=155,G=155,R=255))
    ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255,A=255))
    FadeOutStartTime=2.000000
    MaxParticles=300
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Min=1.000000,Max=1.000000)
    SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
    SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.250000)
    SizeScale(2)=(RelativeTime=0.750000,RelativeSize=1.000000)
    StartSizeRange=(X=(Min=750.000000,Max=750.000000),Y=(Min=750.000000,Max=750.000000),Z=(Min=750.000000,Max=750.000000))
    ParticlesPerSecond=10.000000
    Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
    TextureUSubdivisions=8
    TextureVSubdivisions=8
    StartVelocityRange=(Z=(Min=500.000000,Max=500.000000))
  End Object
  Emitters(2)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.SmokeColumnUpwards'

  AutoDestroy=True
  LightType=LT_Flicker
  LightHue=30
  LightSaturation=100
  LightBrightness=600.000000
  LightRadius=600.000000
  bNoDelete=False
  bDynamicLight=True
  AmbientSound=Sound'Amb_Destruction.Fire.Kessel_Fire_Small_Vehicle'
  LifeSpan=7.000000
  bFullVolume=True
  SoundVolume=255
  SoundRadius=2400.000000
}