class RocketLauncherAmmo extends KFAmmunition;


defaultproperties
{
  AmmoPickupAmount=1
  MaxAmmo=3
  InitialAmount=3
  IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
  IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
  ItemName="Rockets"
}