class KFDoorExplodeWood extends KFDoorExplode;

defaultproperties
{
        Begin Object Class=SpriteEmitter Name=SpriteEmitter95
        UseCollision=True
        FadeOut=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        Acceleration=(Z=-1500.000000)
        DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=3.000000
        MaxParticles=20
        Name="SpriteEmitter95"
        StartLocationRange=(Z=(Max=128.000000))
        SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'Effects_Tex.BulletHits.woodchunksfinal'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=500.000000,Max=500.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter95'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter96
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=155,G=180,R=205,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=70,G=82,R=100,A=255))
        MaxParticles=4
        Name="SpriteEmitter96"
        SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=3.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=500.000000,Max=1000.000000))
        VelocityLossRange=(X=(Min=1.000000,Max=5.000000),Y=(Min=1.000000,Max=5.000000),Z=(Min=1.000000,Max=5.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter96'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter97
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=70,G=82,R=100,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255))
        FadeOutStartTime=4.000000
        CoordinateSystem=PTCS_Relative
        Name="SpriteEmitter97"
        StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000))
        StartLocationShape=PTLS_Polar
        StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000))
        AlphaRef=4
        SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
        StartSpinRange=(X=(Min=-1.000000,Max=1.000000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000)
        StartSizeRange=(X=(Min=50.000000))
        InitialParticlesPerSecond=1000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        LifetimeRange=(Min=3.000000)
        InitialDelayRange=(Max=0.100000)
        StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000))
        StartVelocityRadialRange=(Min=100.000000,Max=200.000000)
        VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000))
        RotateVelocityLossRange=True
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter97'
}
