class KFMiniExplosion extends Emitter;

/*
simulated function PostBeginPlay()
{
    local PlayerController PC;
    local float dist;

    Super.PostBeginPlay();

       if ( Level.bDropDetail || (Level.DetailMode == DM_Low) || ((Level.DetailMode != DM_SuperHigh) && (Instigator != Level.GetLocalPlayerController().Pawn))
        || (VSize(Level.GetLocalPlayerController().ViewTarget.Location - Location) > 6000) )
    {
        Emitters[0].UseCollision = false;
        Emitters[0].FadeOutStartTime = 3.000000;
    }

    //

    PC = Level.GetLocalPlayerController();
    if ( PC.ViewTarget == None )
        dist = 10000;
    else
        dist = VSize(PC.ViewTarget.Location - Location);
    if ( dist > 4000 )
    {
        LightType = LT_None;
        bDynamicLight = false;
        if ( dist > 7000 )
            Emitters[1].Disabled = true;
    }
    else if ( Level.bDropDetail )
        LightRadius = 7;
}
*/

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter92
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutFactor=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000)
        FadeOutStartTime=4.000000
        Name="SpriteEmitter92"
        SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000))
        VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter92'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter98
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutFactor=(W=0.000000,X=0.000000,Y=0.000000,Z=0.000000)
        FadeOutStartTime=5.000000
        MaxParticles=2
        Name="SpriteEmitter98"
        StartLocationRange=(Z=(Min=20.000000,Max=20.000000))
        SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000))
        StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'kf_fx_trip_t.Misc.smoke_animated'
        TextureUSubdivisions=8
        TextureVSubdivisions=8
        VelocityLossRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter98'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter99
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        Acceleration=(Z=50.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
        FadeOutStartTime=0.102500
        FadeInEndTime=0.050000
        MaxParticles=1
        Name="SpriteEmitter99"
        SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
        InitialParticlesPerSecond=30.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'Effects_Tex.explosions.impact_2frame'
        TextureUSubdivisions=2
        TextureVSubdivisions=1
        LifetimeRange=(Min=0.200000,Max=0.200000)
        StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter99'

}
