//=============================================================================
// Low gore Bloat bile explosion
//=============================================================================
// Killing Floor Source
// Copyright (C) 2009 Tripwire Interactive LLC
// Christian "schneidzekk" Schneider
//=============================================================================
class LowGoreBileExplosion extends FleshHitEmitter;

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter103
		FadeOut=True
		RespawnDeadParticles=False
		UseSizeScale=True
		UseRegularSizeScale=False
		UniformSize=True
		AutomaticInitialSpawning=False
		Acceleration=(Z=-500.000000)
		FadeOutStartTime=0.200000
		MaxParticles=2
		Name="SpriteEmitter103"
		SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000)
		SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
		InitialParticlesPerSecond=1000.000000
		DrawStyle=PTDS_AlphaBlend
		Texture=Texture'kf_fx_trip_t.Gore.bloat_explode_blood_alt'
		LifetimeRange=(Min=1.000000,Max=1.000000)
		StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter103'

	AutoDestroy=False
    bUnlit=false
    bDirectional=True
    bNoDelete=false
    RemoteRole=ROLE_None
    LifeSpan=10
}
