
//=============================================================================
// Siren Nade Deflect
//=============================================================================
// Effect when the siren's scream destroys a projectile
//=============================================================================
// Killing Floor Source
// Copyright (C) 2009 Tripwire Interactive LLC
// Created by - David Hensley
//=============================================================================
class SirenNadeDeflect extends Emitter;

defaultproperties
{

    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseCollision=True
        UseColorScale=True
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(X=20.000000,Y=-20.000000,Z=20.000000)
        DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
        ColorScale(0)=(Color=(R=255,A=255))
        ColorScale(1)=(RelativeTime=0.550000,Color=(R=255,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(A=255))
        FadeOutStartTime=1.040000
        FadeInEndTime=0.120000
        MaxParticles=15
        Name="Siren Nade "
        StartSizeRange=(X=(Min=2.000000,Max=5.000000),Y=(Min=2.000000,Max=5.000000),Z=(Min=2.000000,Max=5.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_Brighten
        Texture=Texture'KFX.MetalHitKF'
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
        VelocityLossRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000))
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        UseColorScale=True
        FadeOut=True
        RespawnDeadParticles=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(R=255,A=255))
        FadeOutStartTime=0.020000
        MaxParticles=8
        Name="flash"
        StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'KFX.MetalHitKF'
        LifetimeRange=(Min=0.250000,Max=0.250000)
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter1'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter44
        UseDirectionAs=PTDU_UpAndNormal
        UseCollision=True
        UseColorScale=True
        FadeOut=True
        FadeIn=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        ScaleSizeXByVelocity=True
        AutomaticInitialSpawning=False
        DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
        ColorScale(0)=(Color=(R=255))
        ColorScale(1)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
        ColorScale(3)=(RelativeTime=1.000000,Color=(R=128,A=255))
        ColorScale(4)=(RelativeTime=1.000000)
        ColorScale(5)=(RelativeTime=1.000000)
        ColorScale(6)=(RelativeTime=1.000000,Color=(R=255,A=255))
        FadeOutStartTime=0.336000
        FadeInEndTime=0.064000
        MaxParticles=20
        Name="SpriteEmitter44"
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
        StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=5000.000000,Max=5000.000000),Z=(Min=5000.000000,Max=5000.000000))
        ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.010000)
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'KFX.KFSparkHead'
        LifetimeRange=(Min=1.500000,Max=1.500000)
        StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter44'

    RemoteRole=ROLE_SimulatedProxy
    bNotOnDedServer=False
	bNoDelete=False
}

