class NiceDamTypeAUG_A1AR extends NiceDamageTypeVetEnforcerBullets
    abstract;
defaultproperties
{
    bodyDestructionMult=1.000000
    HeadShotDamageMult=2.000000
    WeaponClass=class'NiceAUG_A1AR'
    DeathString="%k killed %o (Steyr AUG A1)."
    bRagdollBullet=True
    DamageThreshold=1
    KDamageImpulse=5000.000000
    KDeathVel=600.000000
    KDeathUpKick=20.000000
}
