class NiceSkillCommandoTrashCleaner extends NiceSkill
    abstract;
var float decapitationMultiLimit;
defaultproperties
{
    decapitationMultiLimit=0.45
    SkillName="Trash cleaner"
    SkillEffects="Get finisher property on your shots against low-health zeds, but your weapons leave more decapitated zeds behind."
}
