class ColtAmmoPickup extends KFAmmoPickup;

defaultproperties
{
     AmmoAmount=6
     InventoryType=Class'ScrnWeaponPack.ColtAmmo'
     RespawnTime=0.000000
     PickupMessage=".357 Ammo"
     StaticMesh=StaticMesh'KillingFloorStatics.DualiesAmmo'
}
