class NiceDualJudgePistol extends NiceDualies;
defaultproperties
{
    SingleClass=class'NiceJudgePistol'
    leftEject=0.192000
    rightEject=0.626000
    leftInsert=0.396000
    rightInsert=0.747000
    MagCapacity=10
    ReloadRate=5.933333
    ReloadAnimRate=1.200000
    WeaponReloadAnim="Reload_DualRevolver"
    Weight=8.000000
    StandardDisplayFOV=60.000000
    SleeveNum=6
    TraderInfoTexture=Texture'NicePackT.judge.dualjuj_p_trader'
    bIsTier2Weapon=True
    MeshRef="NicePackA.Judge.dual_judges"
    SkinRefs(0)="NicePackT.Judge.kfjudge_cmb"
    SkinRefs(1)="NicePackT.Judge.trit_grn_shdr"
    SkinRefs(2)="KF_Weapons4_Trip_T.Weapons.Revolver_cmb"
    SkinRefs(3)="NicePackT.Judge.jujload"
    SkinRefs(4)="NicePackT.Judge.trit_red_shdr"
    SkinRefs(5)="NicePackT.Judge.juj_shell_cmb"
    SelectSoundRef="NicePackSnd.Judge.judge_draw"
    HudImageRef="NicePackT.Judge.dualjuj_p_unsel"
    SelectedHudImageRef="NicePackT.Judge.dualjuj_p_sel"
    ZoomedDisplayFOV=50.000000
    FireModeClass(0)=class'NiceDualJudgePistolFire'
    AIRating=0.450000
    CurrentRating=0.450000
    Description="Dual .50 calibre action express handgun. Dual 50's is double the fun."
    DisplayFOV=60.000000
    Priority=125
    GroupOffset=14
    PickupClass=class'NiceDualJudgePistolPickup'
    PlayerViewOffset=(X=25.000000)
    BobDamping=6.000000
    AttachmentClass=class'NiceDualJudgePistolAttachment'
    IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
    ItemName="Dual Raging Judges"
    DrawScale=1.000000
}
