class a_DebugActor extends Actor;


// var KFPlayerController pc;
var HideMutInteraction hmi;
var int counter;


// function startSpam(KFPlayerController inPc)
function startSpam()
{
  // pc = inPc;
	setTimer(0.001, true);
}


function timer()
{
  counter++;
  hmi.buyAmmo();
  hmi.buyKevlar();
  hmi.buyHP();
  if(counter > 1000)
  {
    setTimer(0.00, false);
    destroy();
  }
}


// simulated event destroyed()
// {
//    super.destroyed();
// }


defaultproperties{}