class NiceDamTypeM249SAW extends NiceDamageTypeVetEnforcerBullets
    abstract;
defaultproperties
{
    bodyDestructionMult=1.000000
    WeaponClass=class'NiceM249SAW'
    DeathString="%k killed %o (M249 SAW)."
    FemaleSuicide="%o shot herself in the foot."
    MaleSuicide="%o shot himself in the foot."
    bRagdollBullet=True
    bBulletHit=True
    DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
    DeathOverlayTime=999.000000
    KDamageImpulse=12500.000000
    KDeathVel=1200.000000
    KDeathUpKick=125.000000
    VehicleDamageScaling=0.700000
    flinchMultiplier=0.9
}
