class SVDAmmo extends KFAmmunition;

defaultproperties
{
     AmmoPickupAmount=10
     MaxAmmo=80
     InitialAmount=30
     IconMaterial=Texture'KillingFloorHUD.Generic.HUD'
     IconCoords=(X1=338,Y1=40,X2=393,Y2=79)
     ItemName="7.62x54mm"
}
